You have already put this file in the root of your “selfboot” tree. The BOOTFILENAME.BIN (generally 1ST_READ.BIN) from your data tree if You already have it in the root of your “selfboot” tree. Also, delete the file IP.BIN from the “data” directory if Have copied over the IP.BIN and BOOT.BIN from the game that youħ) Make a subdirectory called “data” inside your “selfboot” directoryĪnd copy ALL game data files from the Utopia-BootCD game into thisĭirectory. Unzipped, cdrecord and all related cdrecord tools, and you should also This file will be referred to as BOOT.BIN from here-on.Ħ) OK, So now in your “selfboot” directory, you should have this tutorial If the game is using WinCE this filename will be 0WINCEOS.BIN. If it says this, That means thatīLAH.BIN is the boot-filename, and this is the file that you should copy You want to check what the boot filename really is on some games, open up ![]() (Note 2: 1ST_READ.BIN might not be the exact name of the boot filename, If Releases cannot be made self-boot from this method.) (Note 1: IP.BIN cannot be found on Accession releases, therefore Accession On your hard disk earlier called “selfboot”.ĥ) Insert the Utopia Boot-CD version of the game into your CD-ROM drive,Ĭopy over the IP.BIN and 1ST_READ.BIN from the CD over to the “selfboot” ![]() 1) Make a directory on your hard-disk called “selfboot”Ģ) UnZIP this whole file (E-SELFBT.ZIP) to the directory.ģ) Download Win32 Binaries for CDRECORD & MKISOFS from:įtp./pub/unix/cdrecord/alpha/win32/Ĥ) Unzip the file () to the directory you made
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